Blast
Most
damage to the urban environment, in a nuclear attack, would be due to
blast. The rapid rise in temperature caused by a nuclear explosion
creates a mass of gas at incredibly high pressure. It expands,
creating a blast wave which may travel great distances causing damage.
The range of blast damage depends on factors such as whether the
explosion was ground burst or air burst, and on the . If the former it
depends to some extent on the ground substrate, and the immediate
surroundings. If air burst it depends upon the altitude.
Blast wave
The
front of the blast wave, the shock front, travels rapidly away from
the fireball, behaving like a moving wall of highly compressed air.
After the lapse of 10 seconds, when the fireball of a 1 MT nuclear
weapon has attained its maximum size, about 1 mile across, the shock
front is some 3 miles farther ahead. At 50 seconds after the
explosion, when the fireball is no longer visible, the blast wave has
traveled about 12 miles (19km). It is then moving at about 780 mph
(1255 kph), which is slightly faster than the speed of sound at sea
level (767 m.p.h or 1,235 km/h).
The damage resulting from the air blast of the shock wave may be
brought about in two ways. First there is the sudden increase in
pressure when the blast wave arrives. The pressure rises almost
instantaneously to a value called the "peak overpressure" and then
gradually falls off, during which a strong wind blows in the same
direction as the front moves, and then becomes negative, the time
taken for the pressure to return to normal atmospheric being longer at
greater distances from the explosion, and for larger yield explosions.
The peak overpressure is greater for larger explosions. Pressures are
measured in units known as Pascals or for the pressures related to
nuclear weapons effects in kilo Pascals. Standard atmospheric pressure
is 101.325 kilopascal (kPa), typical car tyre pressures are in the
range of 170 - 230 kPa. The unit previously used was the pound per
square inch (psi).
The Royal Observer Corps was equipped with Bomb
Power Indicators (BPIs) which recorded peak overpressures.
The distance at which a particular peak over-pressure is produced is
proportional to the cube root of the weapon yield. The peak
overpressure before it strikes anything is known as the incident peak
overpressure. When it meets a surface it is reflected, the pressure
wave produced is now known as the reflected peak overpressure. When
this happens the peak pressure may be increased by a factor of from 2
to 8.
Drag damage is that which is caused by the reduction in pressure
after the peak overpressure has passed, and pressure becomes negative
relative to normal air pressure. Drag damage depends not only on the
pressure but upon the length of time the pressure is applied. This
duration also scales according to a cube root law so that for larger
yields damage distances are greater than would be predicted by scaling
pressure alone. The range of effects are increased for low
air-burst weapons.
Mach effect
When
the blast wave strikes the ground, or a surface of different density
to air (e.g. the surface of the sea), it is reflected back, in a
similar way to an echo. This re?ected blast wave, like the original
(or incident) wave, is also capable of causing material damage. At a
certain region on the surface, the position of which depends mainly on
the height of the burst and the energy of the explosion, the direct
and reflected wave fronts merge. This merging phenomenon is called the
"Mach effect." The "overpressure," i.e., the pressure in excess of the
normal atmospheric value, at the front of the Mach wave is generally
about twice as great as that at the direct blast wave front.
For an air burst 1Mt weapon at an altitude of 6,500 feet (1981metres),
the Mach effect will begin approximately 4.5 seconds after the
explosion, in a rough circle with a radius of 1.3 miles (2.1
kilometres) from ground zero. The overpressure on the ground at the
blast wave front at this time is about 20 psi so that the total air
pressure is more than double the normal atmospheric pressure.
Mach front
Initially
the height of the Mach front is small, but as the blast wave front
continues to move outward, the height increases steadily. At the same
time, however, the overpressure, like that in the original incident
wave, decreases correspondingly because of the continuous loss of
energy and the ever-increasing area of the advancing front. After
about 40 seconds, when the Mach front from a 1Mt weapon is 10 miles
from ground zero, the overpressure will have decreased to roughly 1
pound per square inch. The distance from ground zero at which the Mach
effect commences varies with the height of burst. In the case of
a very high altitude detonation there may be no detectable Mach
effect.
Strong transient winds are associated with the passage of the shock
and Mach front. These blast winds are very much stronger than the
afterwind caused by the updraft caused by the rising fireball, which
occurs at a later time. The blast winds may have peak velocities of
several hundred miles an hour near to ground zero; even at more than 6
miles from the explosion of a 1Mt weapon, the peak velocity will be in
excess of 10 miles per hour. Such strong winds obviously cause
significant damage.
A difference in the air pressure acting on separate surfaces of a
structure causes a resultant force on the structure. One of the most
important characteristics is the overpressure, referred to above. The
maximum value pressure at the blast (or shock) front, is called the
"peak overpressure". Other characteristics of the blast wave, such as
dynamic pressure, duration, and time of arrival are also of
significance.
As the blast wave travels in the air away from its source, the
overpressure at the front steadily decreases, and the pressure behind
the front falls off in a regular manner. After a short time, when the
shock front has traveled a certain distance from the fireball, the
pressure behind the front drops below that of the surrounding
atmosphere and a so-called "negative phase" of the blast wave forms.
At some distance behind the shock front the overpressure has a
negative value. In this region the air pressure is below that of the
original (or ambient) atmosphere, so that an "underpressure" rather
than an overpressure exists.
During
the negative, rarefaction or suction phase, a partial vacuum occurs
and the air is sucked in. instead of being pushed away from the
explosion as it is when the overpressure is positive. At the end of
the negative phase, which is somewhat longer, in duration, than the
positive phase, the pressure has essentially returned to ambient. The
peak values of the underpressure are relatively small compared with
the peak positive overpressures; typically underpressure is not more
than about 4 psi below the ambient, whereas the positive overpressure
is typically much larger. With increasing distance from the
explosion, both peak values decrease, the positive more rapidly
than the negative, and they approach equality when the peak pressures
have decayed to a very low level.
The
destructive effects of the blast wave are related to both the
values of the peak overpressure, and the dynamic pressure. For the
majority of building types, the degree of blast damage depends
largely on the drag force associated with the strong winds
accompanying the passage of the blast wave. The drag force is
influenced by mainly by the shape and size of the structure, but
this force also depends on the peak value of the dynamic pressure
and its duration.
The
dynamic pressure is proportional to the square of the wind
velocity and to the density of the air behind the shock front.
Both of these quantities may be related to the overpressure under
ideal conditions at the wave front.
Structural Damage
Most of the material damage caused by
a ground burst, or low altitude air burst weapon is due directly or
indirectly to the shock (or blast) wave which accompanies the
explosion. Many structures will suffer some damage from air blast
when the overpressure in the blast wave exceeds atmospheric pressure
by about one-half pound per square inch. The distance to which this
overpressure level will extend depends primarily on the yield
of the weapon, and on the height of the burst.
The
degree and type of damage to a structure depends upon the power of
a weapon, on whether it is air or ground burst. and upon the
distance of the structure from the detonation. Additionally it
depends upon a number of other factors which are features of the
building under consideration such as the type and strength of the
structure, its size, shape and orientation with respect to the
explosion and upon the number of potential openings, e.g. doors,
windows and wall panels which could fail during the passage of the blast wave. The
damage is the result of displacement which can be caused by two
major forces exerted by the blast. These are the abrupt rise in
pressure as the shock wave hits the building, and passes over it
in a fraction of a second, and the drag force which is exerted by
the high wind throughout the duration of the positive pressure
wave and tends to distort the building or to push it over on to
its side.
When the front of a shock
wave strikes a building it is reflected and the pressure on the
face towards the explosion is momentarily increased by a factor
of two or more. As the main shock front moves over and around
the building, the pressure on that face falls again rapidly to
the normal peak pressure in the shock front (i.e. before
reflection occurred) and this same pressure is exerted side-on
to the building. The shock front then is then diffracted,
or bent, round the opposite end until the whole building is
engulfed in the blast wave and the same pressure is exerted on
all four walls and on the roof. Before the blast wave has
completely surrounded the building there will be a considerable
difference in the pressure on the sides facing towards and away
from the explosion and, consequently a resultant force
tends to move the building, as a whole entity, in the same
direction as the blast wave. If the building has relatively few
openings it will be subjected to this lateral "diffraction"
loading for the time it takes for the shock front to pass from
one end of the building to the other. The diffraction loading
typically lasts for a few tenths of a second, but may be
sufficient to cause considerable damage. Additionally if there
are few openings such as doors and windows in the building,
there may be insufficient time for the internal air pressure to
rise to the same level as the external pressure, and the
building will be subjected to crushing forces for as long as the
positive pressure phase exists, in the case of large
weapons this may be several seconds. In the case of more average
buildings equalisation would occur more rapidly, and it
may be that the internal pressure may rise above external
pressure causing the building to explode outwards. This is
because, typically, buildings are designed to withstand
significant external pressure, but not internal pressure. tests
have shown that typical British houses tend to fail in this way.
Wind drag loading
During the positive pressure
wave, which may last several seconds, wind drag forces act on
structures, mainly on those that are relatively small or of open
structure, such as communications masts, telephone poles and
girder bridges. This is because they permit rapid equalisation of
pressure around them, and are not vulnerable to an all round
external pressure.
Ranges of damage
The range of blast damage is
substantially greater for an airburst than for a ground-burst
weapon. The exact magnitude of the increase depends upon the
category of blast damage under consideration (it is greater for
the less severe categories) and upon the exact height of burst.
However, for most practical purposes it can be assumed that the
radii of the various categories of damage for ground-burst
bombs would be increased possibly by as much as 30 per cent, if
the weapon were air-burst at about the optimum
height.
The
various degrees of structural damage in built-up areas would in
turn cause corresponding hindrance and obstruction to civil
defence forces in vehicles and on foot. The next section describes
the ranges of various categories of damage and street blockage for
ground-burst weapons of different powers.
Damage Rings
Conventionally
when calculating the zones affected by blast, circular rings are used,
in the UK they are described as A, B, C and D. The reality is that
this would only be true for a perfectly flat ground. The same is true
of the effects zones for thermal radiation. In practice the shapes of
hills and valleys would create shadows, significantly modifying the
ranges of damage, in ways that would be difficult to predict. Nuclear
tests have largely only been conducted over substantially flat areas,
however Nagasaki is situated in a valley and therefore the damage
zones were elongated. It is expected that slight damage to typical
British houses would occur when the static overpressure shock front
was about 0.75 p.s.i.; at 1 - 5 p.s.i. the houses would need repairs
to remain habitable and they would be irreparably damaged at about 6
p.s.i. Slight damage would include the loss of roofing tiles, broken
windows and the like. Irreparable damage means that houses would need
to be demolished.
Blast casualties
Effects on the body
Blast
injuries may be direct or indirect; the former are caused by the high
air pressure and the latter by missiles and by displacement of the
body itself. Fundamentally the blast injuries caused by nuclear bombs
are similar to those caused by conventional weapons, but are
significantly worse. This is due to the fact that the body is
sensitive to the duration of the pressure pulse, and this is
significantly greater for nuclear weapons except in the case of
extremely small weapons (less than 1 kiloton). Indirect injuries
resulting from nuclear detonations, in particular those caused by
missiles, are similar in nature to those caused by HE weapons. However
because of the longer duration of the pressure wave, injuries will
occur at lower pressures.
Generally the way the body
responds to blast is similar to small structures, because of the
relative small size the pressure wave passes rapidly, however
the body is subjected to sever compression forces. The forces
decrease as the wave passes, at the same time the drag forces
are considerable and cause a significant displacement risk.
Direct injuries (Primary)
Five
parameters of the blast wave can affect the extent of the direct
injuries to the body:
- the ambient pressure,
- the effective peak
overpressure,
- the rate of pressure rise (or
"rise time") at the blast wave front,
- the character and "shape" of
the pressure pulse,
- the duration of the positive
phase of the blast wave and the associated wind.
The
sudden compression of the chest and thorax caused by blast cause rapid
oscillations of pressure in gas/air containing organs, primarily the
lungs. These effects, combined with the transmission of the shock wave
through the body produce damage mainly where tissues of different
densities are in contact such as in joints, and junctions of tissues
with air containing organs. The chief consequences are haemorrhage and
occasional rupture of abdominal and thoracic walls. The lungs are
particularly prone to haemorrhage and oedema. If the injury is severe
air enters the veins of the lungs and from there the heart and
arteries. Death can then follow from air embolisms in the blood
vessels of the heart or brain. Damage to the lungs can also result in
haemorrhage and oedema resulting in suffocation. Blood clots may also
form which may travel through the circulation and cause damage to
critical organs. Bodily activity after blast damage to the heart and
lungs is extremely hazardous and death can result quickly where
recovery might otherwise have been expected.
The biologically effective peak
overpressure depends on the orientation of the individual to the
blast wave. If the subject is against a reflective surface,
e.g., a wall, the effective overpressure for direct blast injury
is equal to the maximum reflected overpressure, which may be a
from two to about eight times the incident peak overpressure. In
the open at a substantial distance from a reflecting surface,
the effective overpressure is the sum of the peak incident
overpressure and the associated peak dynamic pressure if the
subject is perpendicular to the direction of travel of the blast
wave and to the peak overpressure alone if the subject is
parallel to this direction. For a given incident overpressure,
the blast injury is expected to be greatest it the individual is
close to a wall and least if he is at a distance from a
reflecting surface and is oriented with his body parallel to the
direction in which the blast wave is moving. Soft surfaces such
as curtains have the effect of absorbing energy, but the amount
of that absorption is difficult to predict as there are a
considerable number of variables.
The body, like many other
structures, responds to the difference between the external and
internal pressures. As a consequence, the injury caused by a
certain peak overpressure depends on the rate of increase of the
pressure at the blast wave front. For wave fronts with a
sufficiently slow pressure rise, the increase in internal
pressure due to compression of the body and air ?ow into the
lungs keeps pace (to some extent) with the external pressure.
Consequently, quite high incident overpressures are tolerable if
the rise time is sufficiently long. In contrast, if the rise
time is short, the damaging effect of a given overpressure is
greater. The increase in internal pressure of the body takes a
definite time and the response is then to the maximum possible
pressure differential. A sharply rising pressure wave will be
more damaging than if the same peak overpressure is attained
more slowly. If the blast pressure increases at first slowly and
then quite rapidly; the injury potential of a given peak
overpressure is decreased.
The body is able to survive
surprisingly high pressures, up to 30 p.s.i. (206 kilopascals),
although British houses are unlikely to survive above one fifth
of that. The percentage of people who would survive such a high
pressure is very small.
An individual inside a building
but not too close to a wall would be subject to multiple
reflections of the blast wave from the ceiling, floor, and walls
as well as to the incident wave entering the structure. Since
the re?ected waves would reach them at different times, the
result would be a step loading, although the rise time for each
step might be quite short. In such cases, where the initial
blast pressure is tolerable and the subsequent pressure increase
is not too great or occurs in stages, or slowly, a certain peak
overpressure is much less hazardous than if it were applied in a
single sharp pulse. The reason for the decreased blast injury
potential in these situations is that the early stage of the
pressure pulse produces an increase in the internal body
pressure, which reduces the pressure differential associated
with the later portion of the pulse. A higher peak overpressure
is then required to cause a certain degree of blast injury.
A location against a wall is the
most hazardous position because the effective peak overpressure,
which is the maximum reflected overpressure, is high and is
applied rapidly in a single step. A location a few feet from a
wall can be expected to decrease the direct blast injury,
although the hazard arising from displacement of the body will,
in all probability, be increased. Oscillating pressures often
exist inside structures due to reverberating reflections from
the inside walls.
The duration of the positive phase
of the blast wave is a significant factor for direct blast
injuries. Up to a point, the increase in the duration in-
creases the probability of injury for a given effective peak
overpressure. Beyond this point, which may be of the order of
several tens to a few hundred milliseconds, depending on the
body size, it is only the magnitude of the overpressure that is
important. The duration of the positive phase, for a given peak
overpressure, varies with the yield and the height of burst of
the weapon, but for most conditions, especially for powers in
excess of about 10 kilotons, the duration of the positive phase
of the blast wave is so long, approaching a second or more, that
the effective peak overpressure is the main factor for
determining the potential for direct injury from a fast-rising
pressure pulse.
Death as a result of direct injury
is likely to occur for pressures in the range of less than 50
psi to 100 psi with positive phase durations of the order of a
second, for nuclear explosions. Ruptured eardrums may
occur with peak overpressures of as low as 5 psi.
Casualties who survive for 24 to
48 hours in the absence of treatment, complications, and other
injury usually recover and show little remaining lung hemorrhage
after 7 to 10 days. In very severe injuries under treatment,
recurring lung haemorrhage may occur as long as
5 to 10 days after injury.
Experience from Hiroshima and Nagasaki is that those with severe
blast injuries did not survive, but that those with less severe
injuries recovered even without medical intervention
Brain injury due to air blast
overpressure alone is improbable, indirect injury is far more
likely, as a result of head trauma caused by missiles, debris,
or displacement of the body.
Indirect blast injuries (Secondary,
Tertiary & Quaternary)
Indirect blast injuries are associated
with:
- the impact of missiles,
either penetrating or non-penetrating (secondary effects),
- the physical displacement of
the body as a whole (tertiary effects),
- exacerbation of existing
conditions (quaternary effects)
The wounding potential of blast
debris depends upon a number of factors; these include the
impact velocity, the angle at which impact occurs, and the
size, shape, density, mass, and nature of the moving objects.
These are, of course, related to the total kinetic energy of
the missile. Wounding potential is also affected by the
part of the body involved in the missile impact. The
associated risk is of a variety of injury types and
severities, ranging from simple contusions and lacerations, at
one extreme, through more serious penetrations and fractures,
and critical damage to vital organs, at the other extreme.
The hazard from displacement
depends mainly upon the time and distance over which acceleration
and deceleration of the body occur. Injury is more likely to
result during the latter phase when the body strikes a solid
object, e.g., a wall or the ground. The velocity which has been
attained before impact is then significant. This is determined by
the physical parameters of the blast wave, as well as by the
orientation of the body with respect to the direction of motion of
the wave. The severity of the damage depends on the magnitude of
the impact velocity, the area of the body that makes
contact, and the nature of the surface or object struck. Likely
injuries are contusions and fractures, and damage to vital organs,
including rupture.